Saturday, March 29, 2008

Counter-Strike: Source

Counter-Strike: Source



Counter-Strike: Source is an online game packed with action. Players who are addicted to action games can enjoy this game. This is like the previous Counter-Strike, it is only played online. There are new controls in buying guns. The graphics is better than before. Characters look realistic. It has better gameplay than the last Counter-Strike game.



There are two teams, the counter-terrorist and the terrorist. The counter-terrorists are the good guys and the terrorists are the bad guys. Players can win by either killing all the members of the other team or by completing a mission like rescuing hostages or detonating a bomb.

There is a new improved radar. Now, counter-terrorists are shown as blue circle and red circle for the terrorists. There is a white triangle pointing to where the player is facing. The hostage and rescue zones are yellow in color. Enemies that are spotted in the radar are marked on the team's radar for some time. Bombs that are dropped by a terrorist also appear on the radar. Counter-terrorists that are dead are marked as blue cross in the radar and red cross for the terrorists. Players who are on higher grounds are indicated by faded blue circle (for counter-terrorist) or a faded red circle (for terrorists). For players who are on lower grounds, the indicator is a demagnified blue circle (for counter-terrorists) and demagnified red circle (for terrorists). Those players that send radio messages are indicated by a green circle.

The pricing of the guns are realistic. Prices are like the price of guns and armors in real life. Popular guns like the M14 and Desert Eagle got more expensive. The less frequently used guns and items like the night-vision goggles and the MAC-10 submachine gun, prices have gone down.

The terrains were changed. Some of the maps were recreated like the "de_dust" map. Other maps like the "cs_assault" have been changed. The surroundings and locations were changed. The upgraded maps were attractive and looks challenging.


Developed by: Valve Corporationa and Turtle Rock Studios
Published by: Valve Corporation
Distributed by: Valve Corporation Unalis in Taiwan

Can be played in: Microsoft Windows

Nature of game: First-person shooter
Game Mode: Multiplayer

System requirements:
In Windows:
Windows XP/ME/2000/Vista
1.2 GHz CPU (2.4 GHz CPU recommended)
256 MB RAM (512 MB RAM recommended)
Internet connection (broadband or better recommended)

DirectX 7 graphics card (DirectX 9 graphics card recommended)

Input methods: Mouse, Keyboard, Joystick

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